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The Founder of the 501st

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We’ll introduce you to Albin Johnson, who created a small website for Star Wars fans to post pics of themselves dressed up as. Today, that little web site has grown into the 501st Legion, The World\'s Definitive Imperial Costuming Organization. Albin will also talk about the newly-formed Galactic Academy, basically the 501st Legion for kids. We’ll also go inside New York’s Museum of Comic and Cartoon Art with Karl Erikson.

Episode Segments

GSRS Hour 1: The Founder of the 501st

Albin Johnson, founder of 501st Legion, talks about his love for Star Wars, how the Legion was created, and how it has turned into a Cosplay phenomenon. Albin will also talk about the newly-formed Galactic Academy, basically the 501st Legion for kids. We’ll also go inside New York’s Museum of Comic and Cartoon Art with the museum’s director Karl Erikson.

GSRS Hour 2: Resident Evil

The crew got a chance to check out the new Resident Evil movie, and they have a spoiler-free review. They’ll also compare Resident Evil the game with Resident Evil the movie. Then, Star Trek movie news, and can Angel and Romo come up with a children’s cartoon that is entertaining, original AND entertaining?

Links to Related Websites

Galactic Academy

For many years, since the release of A New Hope, costumers the world over have embraced the many and varied characters from the Star Wars saga. For the most part this has been a passtime for the adult generation. The Galactic Academy changes all that, allowing the next generation of Star Wars fans to show the same passion and enthusiasm. It is the first online costuming club to celebrate young Star Wars fans!

Museum Of Comic And Cartoon Art

The purpose of the Museum of Comic and Cartoon Art is the collection, preservation, study, education, and display of comic and cartoon art. Every genre of the art is represented: animation, anime, cartoons, comic books, comic strips, gag cartoons, humorous illustration, illustration, political illustration, editorial cartoons, caricature, graphic novels, sports cartoons, and computer-generated art.